VisIt is a distributed, parallel visualization and graphical analysis tool for data defined on two- and three-dimensional (2D and 3D) meshes. Version 3.0 contains many bug-fixes and new features. For a complete list of changes see the VisIt 3.0 Release Notes.
Cinema is an image-based database that offers low-cost interaction with simulation data. When viewing a Cinema database through a Cinema viewer, the viewer merely changes the image from the database in response to changes in camera angle and other visualization parameters rather than performing potentially expensive I/O, computational and rendering operations.
OSPRay features interactive CPU rendering capabilities geared towards scientific visualization applications. Advanced shading effects such as ambient occlusion, shadows, and transparency can be rendered interactively, enabling new insights into data exploration.
VisIt has been enhanced so plots can provide custom animation behaviors. These behaviors are plot-specific and are independent of the time slider animation controls. For example, the Vector plot can alter the length of its glyphs periodically lengthening and shortening them. Plot animation is enabled for the Curve and Vector plugins.
VisIt 3.0 Beta contains many bug-fixes and new features. For a complete list of changes see the VisIt 3.0 Beta Release Notes.
VisIt 2.13.3 contains two dozen bug-fixes and new features. For a complete list of changes see the VisIt 2.13.3 Release Notes.
VisIt 2.13.2 contains several critical bug-fixes. For a complete list of changes see the VisIt 2.13.2 Release Notes.
VisIt 2.13.1 contains over three dozen bug-fixes. For a complete list of changes see the VisIt 2.13.1 Release Notes.
VisIt 2.13 contains many bug-fixes and new features. For a complete list of changes see the VisIt 2.13 Release Notes.
You can now use build_visit to build a version of VisIt that supports using OpenSWR for software rendering. OpenSWR is an Intel software renderer that is now part of Mesa.
VisIt now supports reading files in the SPCTH file format. SPCTH is the file format used by CTH, a popular simulation code developed by the Sandia National Laboratory.